The Graphics, Animation and New Media Network of Centres of Excellence (“GRAND”) is pleased to hold a workshop at the University of Edmonton on March 2, 2012 on the general theme of Augmented Reality Game Development Tools and Methodologies.
The workshops will provide a forum for the communication of research results and highlight the development of innovative graphics, animations and new digital media in Western Canada. In addition, the workshops will offers a networking opportunity for researchers to meet with potential industry receptors of the technology with the twin objectives of alerting industry players to the research underway in the computing labs and increasing university researchers’ awareness and understanding of industry’s digital media needs and problems.
The goal is to stimulate discussions between industry and the GRAND research community and to identify future research problems and solutions, and potentially to stimulate the development of on-going working relationships. Technology transfer is a major issue for academics and industry alike and the workshop will identify the challenges and rewards of moving technology out of the universities and include discussions on IP protection and possible transfer/commercialization avenues.
Edmonton, March 2, 2012 Conference Fee: $0
Time: 11 am – 5 pm
Location: University of Alberta – Alumni House - http://www.campusmap.ualberta.ca/
Due to space constraints the workshop can only accommodate 50 participants. Please register early to make a oral/poster presentation and/or sit in as a participant.
RSVP:
Mark Salopek Tel: 604-827-3137
Mark_salopek@gnwc.ca
Tentative Agenda
11:00am - 12:00pm
Networking & Lunch
12:00pm - 12:10pm
Welcome & Opening Remarks
12:10pm -12:30pm
GRAND’s Vision and Technology Transfer and Commercialization
Goals, Objectives and Challenges
12:30pm – 12:45pm
Discussion – Industry-Academia Research and Technology Challenges
Intellectual Property Protection and IP Transfer – Partnerships, Process and Next Steps
12:45pm – 1:10pm
Augmented Reality Game Development and its Application – Gamification Tools and Approaches
1:10pm – 1:35pm
Rapid Game Development – Game Asset Content Tools – Challenges and Solutions
1:35pm - 2:00pm
Northern Alberta Digital Media Sector – Industry Perspectives, Challenges and Requirements
2:00pm - 2:20pm
Technology Poster Presentations – Augmented Reality and Mobile Applications
2:20pm - 3:00pm
Technology Poster Presentations –Game Development Tools, Achievements, Challenges
3:00pm - 3:15pm
Networking Refreshment Break
3:15pm – 3:45pm
Discussion Industry Feedback
3:45pm - 4:15pm
University Spin-outs, Start-ups and Closing the Loop – Industry and Academic Co-operation and Company Formation
4:15pm - 4:45pm
Next Steps, Wrap-up and Closing Remarks